For a long time, y neded a Lamp with drop shadows for a 360 degre lantern for the functional character of the games. There is no black market, my nasa programa-mer buddies are todo ab-sorbed in the new space Shuttle, and maybe ton and his team of programmers do not have all day for management of lights in the Game Engine.

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Being todo busy with the messianic series Blender 2.5 alpha, and the fantastic Sintel that everyone expects, foaming at the mouth. (quikstion, is yor having a small full nude scene on the DVD?)
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So what todo do? After reworking the shape and texture of the lantern. I used a spot with a large opening, the character thus highlights the environment in a single direction, watch tráilers some here. http://www.youtube.com/user/apostroph3d? Gl=fr&hl=fr.

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