Este hilo es para tener a la mano los enlaces de los videotutoriales, tutoriales, videodemos y demás material similar para este programa de modelado:
Videotutoriales en Daz3d
v2.1
all videos are in mov format and require QuickTime todo view.
- i. General principles and concepts of Hexagon.
- 1.1. personalize the interface.
- 1.2. Layout (no audio)
- i. Working in 3d space: navigation, working planes and guides.
- 1.2. mouse navigation (no audio).
- 1.3. keyboard navigation (no audio).
- 3. rulers (no audio)
- IV. How tools function in Hexagon.
- v. 3d manipulator.
- 1.3. scale manipulator (no audio).
- 1.4. universal manipulator (no audio).
- 2.4. delete edge (no audio).
- 2.5. dissolve.
- 3.2. set/reset pivot (no audio)
- vi. Selections.
- 1.2. select auto mode.
- 1.3. software selection.
- 2.1. Paint (no audio).
- 4.1. lop (no audio).
- 4.2. ring (no audio).
- 4.3. between.
- 4.4. 1 over n for loop, extended selections 1 (no audio), extended selections 2 (no audio).
- 4.5. grow.
- 4.6. Shrink (no audio).
- 4.7. Boundary.
- 4.8. convert.
- 4.10. invert.
- 5.4. select by topology.
- 6. hide/show selection.
- 7. isolate selection
- vi. Dynamic geometry in Hexagon.
- vi. Modeling with Symmetry.
- 1.1. Symmetry mode.
- 1.2. Symmetry tool
- IX. 3d primitives.
- 3. poly (no audio)
- x. Vertex modeling.
- 1.1. extract around.
- 1.2. extract along.
- 1.3. extract filet.
- 2. fast extrude face, fast extrude Edge 1, fast extrude Edge 2.
- 3. move along (no audio).
- 4. Symmetry.
- 5.1. free Tessellate.
- 5.2. Tessellate by segment.
- 5.3. Tessellate by slice.
- 6. connect edge, connect vertex.
- 7. smooth more / Smooth less.
- 10. weld points.
- 11. average weld.
- 12. target weld.
- 13. extrude surface, swep surface.
- 14. tweak.
- 16. bridge tool (no audio), bridge tool and extended selections (no audio).
- 17. dissociate tool (no audio)
- xi. Lines.
- 3.3. circle from diameter.
- 3.4. circle from 3 points.
- 4.1. Arc from center point, start point/Radius and angle.
- 4.2. Arc from start point, center point/Radius and angle (no audio).
- 4.3. Arc from start point, end point and middle point (no audio).
- 4.4. Arc from start point, end point and center point/Radius (no audio).
- 4.5. Arc from start point, end point and Tangent (no audio).
- 6. Bézier curves.
- 9. composite curves.
- 11. helix
- xi. Surface modeling tab.
- 1. ruled surfaces 1 (no audio), ruled surfaces 2 (no audio).
- 2. double swep 1, double swep 2.
- 3. cons surface.
- 4. Gordon surfaces.
- 5. extrude line 1, extrude line 2 (no audio).
- 6. swep line 1, swep line 2.
- 7. bolean operations 1, bolean operations 2.
- 8. thickness.
- 10. smoothing (no audio)
- xi. The utilities tab.
- 1. stretch curve (no audio), stretch bolean (no audio), stretch normal (no audio).
- 2. lay on (no audio).
- 3. Snap, align.
- 4. taper, bend and twist (no audio).
- 6. bend.
- 8. múltiple copies.
- 9. copy on a support 1, copy on a support 2.
- 10. cut into slices (no audio).
- 11. hide.
- 12. show (no audio).
- 13. group.
- 14. ungroup (no audio).
- 15. orient normals (no audio).
- 16. decimate (no audio)
- XIV. Materials in Hexagon.
- 3.1. set material (no audio).
- 4.1. set Shading domain (no audio)
- xv. Creating and managing UVS.
- 1.1. uv gizmos (no audio).
- 1.3. uv stretch (no audio).
- 2.3. soften UVS.
- 3.2. unfolding UVS.
- 3.3. editing the unfolding
- XVI. Surface displacement modeling.
- XVI. Brushes and painting.
- 1.2. reveal texture.
- 1.6. types of strokes.
- 1.8. working with Symmetry.
- 2.1. displacement brush.
- 2.2. soften
- XIV. The control panel.
- xv. The scene properties palette.
- XVI. The object properties palette.
- XVI. Preferencias.
- XVI. Imports/exports.
tutorial videos
these videos accompany the Hexagon basic tutorial.