Windrose developers have released a patch on April 30 to address player complaints about excessive hard drive writing, a problem that could damage SSDs. Since its launch on April 14, users on Steam forums reported that the game was writing large amounts of data. Content creator Pixel Operative confirmed that, during navigation, the game reached up to 30 megabytes per second, accumulating 1.3 GB in just 60-90 seconds.
Technical analysis of the SSD writing issue 🛠️
Pixel Operative's tests showed that Windrose wrote data at a much higher rate than other survival games like Enshrouded or Valheim. While these titles barely generate sporadic writes, Windrose saturated the disk even during idle moments. The April 30 patch adjusts the save frequency and reduces texture caching, limiting premature wear on SSDs. Developers assure that the game now respects the recommended limits for these devices.
Windrose writes more than a frustrated novelist 📝
It seems Windrose wanted to compete with a word processor instead of a survival game. At 30 MB per second, the title wrote more data than a student writing their final thesis. Players feared their SSD would turn into a notebook before reaching level 10. Fortunately, the patch has calmed things down, though some wonder if the game isn't drafting a novel in the background.