Motorslice dominates Steam: parkour and chainsaw at launch

Published on May 13, 2026 | Translated from Spanish

Regular Studio has hit the jackpot with Motorslice, an indie game that combines fluid parkour, a brutalist world, and a protagonist armed with a chainsaw. Its launch on Steam was a smash hit: it recouped the investment within the first few hours. Inspired by classics like Prince of Persia and Shadow of the Colossus, this title proves that clear ideas and solid execution can still surprise the market without relying on big budgets.

Motorslice takes Steam by storm: fluid parkour, chainsaw, and brutalist world in an indie that instantly succeeds.

The technical engine behind controlled chaos 🎮

The Regular Studio team opted for a custom engine optimized to achieve smooth transitions between wall runs, jumps, and chainsaw combat. Dynamic lighting and level design using concrete blocks create an oppressive atmosphere that contrasts with the protagonist's agility. According to the developers, they achieved stable performance at 60 fps on mid-range hardware, prioritizing immediate control response. A modest but effective technical achievement.

The chainsaw that paid the studio's rent 💸

While other studios spend fortunes on fifteen-minute cinematics, Regular Studio invested in the essentials: a well-sharpened chainsaw and a pair of virtual parkour sneakers. The result is that players set aside their 200-gigabyte open-world games to run across concrete walls. And the best part: the studio is already planning the vacation they paid for in the first three hours of sales. The ironies of the market.