Fairgame$ shows its face in Unreal Engine Five

Published on May 12, 2026 | Translated from Spanish

The new title from Jade Raymond, Fairgame$, is being showcased with a focus on cooperative heists. The chosen graphics engine is Unreal Engine 5, and it bets on a stylized, high-fidelity urban aesthetic. The game seeks to differentiate itself in a highly competitive genre, relying on Epic Games' technology to build its scenarios.

Fairgame$ in Unreal Engine 5: stylized buildings, cooperative heist team under urban neon lights.

Lumen and Nanite as the technical foundation of the heist 🎮

The team uses Lumen to achieve dynamic real-time lighting, essential for light changes indoors and outdoors during missions. Nanite allows handling complex geometry in environments, translating into construction and furniture details without sacrificing performance. The workflow relies on Houdini for procedural scenario generation and Maya for character and vehicle modeling. Everything is assembled within the Unreal Engine 5 editor, aiming for visual consistency.

The perfect heist, or at least the one that doesn't crash 😅

With so much cutting-edge technology, one expects Fairgame$ to not only look good but also work. Because it's useless to have Nanite in every pipe if your character gets stuck in a trash can. We'll see if the team manages to keep the engine from taking a break just when you're about to grab the loot. Hopefully, bugs are less frequent than security alerts.