BOMMY: the explosive crossover between Smash and Worms arrives at Foro3D

Published on May 10, 2026 | Translated from Spanish

BOMMY lands on the multiplayer scene with a proposal as simple as it is lethal: mixing the platform fighting of Super Smash Bros. with the destructible artillery of Worms. You control a bommy, a rabbit-like creature, in arenas that crumble beneath your feet. With support for up to eight players, rollback netcode for precise online matches, and a cooperative campaign, chaos is guaranteed both on your couch and over the internet.

A bommy rabbit jumps between exploding platforms, while eight characters battle in a chaotic multiplayer match with destructible artillery.

Rollback netcode and arenas that disintegrate: the technique of chaos 💥

The development team has prioritized technical stability in a genre where reaction time is everything. The implemented rollback netcode allows for low-latency online matches, hiding network delays so every explosion feels instantaneous. The destructible arenas are not just for show; each level features layers of terrain that fragment with impacts, altering strategy in real time. The campaign, both solo and cooperative, takes players through different scenarios around the world, offering progression beyond pure multiplayer.

Eight rabbits in a cocktail shaker: that's how fine the balance is 🐰

Yes, eight players throwing bombs while the stage disintegrates beneath their feet. The word balance sounds like a joke here, but it works. You'll see your bommy fly through the air, bounce off a wall that no longer exists, and land right on top of your friend's head. All while the game tries to keep it together with the rollback netcode. In the end, the important thing isn't winning, but having an excuse to blame the lag when you become the party's explosive doormat.