Aesir Interactive on Expanding from Simulation Games to Open World

Published on March 16, 2026 | Translated from Spanish

The German studio Aesir Interactive, known for titles like Police Simulator, talks about its evolution. With over a decade of experience, they have gone from serious games and VR to focusing on niche simulations. Now, with the early access launch of The Legend of Khiimori, they take the step toward open-world development, maintaining their philosophy of deep systems and accessible gameplay.

A development team in a modern office, with screens showing everything from police simulations to a vast fantasy world with mountainous landscapes and flying creatures.

Complex systems as the foundation of the open world 🧩

Their technical approach prioritizes reactive worlds driven by systemic rules over linear scripts. This methodology, honed in their simulators, is now transferred to fantasy environments. The studio handles several projects in parallel, a strategy that ensures stability and allows long-term iteration on complex mechanics. Tools developed for sectors like automotive have expanded their toolkit to create these experiences.

From fining cyclists to taming dragons: the natural evolution 🐉

Not every day does a team accustomed to simulating traffic paperwork and breathalyzer tests decide to create an epic with flying creatures. But it makes sense: after years of managing the systemic chaos of a city, taming a rebellious Khiimori probably feels like just another Monday. That said, now players who complain about an NPC will have to do it to a dragon, not to a virtual officer with a ticket.