Kenji Sasaki criticizes current complexity, but his new game is pure nostalgia

Published on June 09, 2026 | Translated from Spanish

The creator of Sega Rally and Ridge Racer, Kenji Sasaki, has criticized modern racing games. According to him, they are full of cumbersome menus and simulations that kill the fun. His proposal, 4PGP, promises to recover the instant excitement of 90s arcades, appealing to those seeking simplicity without instruction manuals. However, this critique hides a commercial strategy more than a real need of the genre.

90s arcade racing game with minimalist interface, physical steering wheel and gear shift, neon-lit urban circuit at night with tight curves, a classic sports car drifting around a corner while kicking up smoke from the asphalt, no menus or HUD on screen, demonstrating instant action without instructions, cinematic and photorealistic visual style with dramatic neon lighting, metallic reflections on the bodywork, grainy retro pixel texture on the horizon, contrast between cockpit simplicity and technical complexity of the exposed engine under the raised hood, visible pipes and cables during the drift process, showing the critique of modern simulation

4PGP simplifies physics and online modes to reduce costs đŸŽī¸

The development of 4PGP seems to be based on an economic premise: eliminating complexity avoids investing in realistic physics, damage systems, and complex multiplayer modes. Sasaki justifies this absence as a return to the essentials, but in reality, it is a production cut. While titles like Forza or Gran Turismo invest millions in simulations, his game opts for the basics. The menus he criticizes are often the gateway to deep content that is conspicuously absent here.

The 90s arcade worked in bars, not in your living room đŸ•šī¸

Sasaki's trick is to sell you a trip to the past that doesn't exist. Putting a coin in a noisy machine with friends around is not the same as sitting alone in front of the TV with a controller. The 40-year-old citizen will buy 4PGP out of fondness for their youth, but will leave it after two hours wondering why it doesn't load a saved game. Nostalgia is a profitable business, but the simple fun of the 90s had its social context. Without it, it's just a simplistic game.