Director James Gunn has left behind the team of The Suicide Squad to focus on a new DCU film starring Bane and Deathstroke. This shift represents a change in focus: instead of criminals forced into impossible missions, we will follow two mercenaries with questionable morals. For the audience, this means action from the villains' point of view, maintaining the balance between heroes and villains. The new DCU is betting on antiheroes as the engine of entertainment.
The technical engine of antiheroes in the DCU 🎬
From a narrative development standpoint, this change implies a different use of technological resources on screen. Bane and Deathstroke require more realistic fight choreography and practical effects, moving away from the excessive CGI of entire squads. Gunn has mentioned that he will prioritize long takes and real sets to highlight Bane's brute strength and Deathstroke's tactical precision. This also affects sound design, with more impactful punches and gunshots. The result is a production that bets on physicality over massive digital effects.
Goodbye to neck explosives, hello to back problems 😅
With this change, the villains stop being pawns with explosive collars and become protagonists with chronic back pain. Bane, who already carries his mask and a vial of venom, now has to deal with Deathstroke's ego, who will probably remind him every two minutes that he is the most expensive mercenary in the world. The best part is that, without a mission imposed by Amanda Waller, their fights will be over personal matters, like arguing about who pays for dinner or whether Bane's venom expires.