
When Your UVs Organize Themselves (Almost Like Magic) ✨
Łukasz Czyż has done it again with UVPackmaster 3.4, transforming the tedious UV packing process into something that almost seems fun. Thanks to GPU acceleration and new features like Auto Repacking, you can now do in seconds what used to take hours of your life. The result? More time for modeling and less for cursing rebellious UV islands. 🙌
"Good UV packing should be like a good assistant: work in the background without you having to micromanage it"
What Makes UVPackmaster 3.4 Special
The crown jewels of this update:
- Smart Auto Repacking - Detects changes and only repacks what's necessary
- Multi-GPU Support - Now also for AMD and Mac (goodbye, NVIDIA exclusivity)
- Texel Density Control - Guaranteed textural uniformity
Revolutionary Workflow in 3 Steps
- Set up your Option Sets (save them as presets forever)
- Group by vertex color for logical organization
- Hit the magic button and let the GPU do the heavy lifting
Why 3D Artists Are Excited
Key benefits:
Massive Time Savings - Hours recovered for your life
Consistent Quality - Uniform texel density across the entire model
Seamless Integration - Works like a native inside Blender
And the best part: now you can boast perfect UVs while having coffee, thanks to Auto Repacking. Be careful, though, so much automation might make you miss those epic days of struggling against UV islands... or not? 😉 The UV revolution is here, and it comes with Vulkan support.