Solutions When You Can't Move Individual Components in Maya

Published on January 08, 2026 | Translated from Spanish
Screenshot of Maya showing a 3D model with incorrect selection (yellow) vs correct component selection (blue/green)

When Maya Decides Your Entire Model is an Indivisible Block 🧱

You're there, happily modeling, when suddenly you try to move a simple vertex and... the whole object moves with you! Before questioning your sanity, understand that Maya is just being Maya, and it has its peculiar ways of "helping".

Quick Problem Diagnosis

Step-by-Step Solutions

1. Switch to Component Mode Correctly

  1. Right-click on the object
  2. Choose Vertex, Edge or Face from the radial menu
  3. Alternatively, press F8 to toggle between modes
  4. Verify that the outline is blue/green, not yellow

2. Disable Soft Selection (Beginners' Nightmare)

"Soft Selection is like the friend who never lets you do things alone... sometimes it helps, but sometimes it just gets in the way" - 3D Modeler

3. Check Locked Attributes

  1. Open the Channel Box (Ctrl+A)
  2. Look for grayed-out attributes (translate, rotate, scale)
  3. Right-click → Unlock Selected if they are locked
  4. Check if the object is in a group with transformations

Prevention for the Future

When Nothing Works... Plan B

  1. Export the object as OBJ
  2. Import into a new scene
  3. Combine all transformations
  4. Freeze transformations (Modify → Freeze Transformations)

Remember: struggling with selection in Maya is an initiation rite. Everyone goes through it, and in the end you end up learning more shortcuts than you ever imagined needing. Persist! Soon you'll be moving vertices with the precision of a digital surgeon. 🏥