Solutions When Skin Modifies Weights on Save in 3ds Max

Published on January 08, 2026 | Translated from Spanish
View of 3ds Max interface showing the Skin modifier with vertex weights on an animated 3D model.

When the Skin Modifier Decides to Play Hide and Seek with Your Weights

Nothing like spending hours meticulously adjusting vertex weights in Skin, only to reopen the file and discover your character now deforms like a wet rag doll. 🎭 It's as if 3ds Max has a particularly cruel sense of humor, saving your settings in a parallel dimension every time you close the project.

The Mysterious Case of the Disappearing Weights

This phenomenon generally occurs for three main reasons:

"The Skin modifier has the memory of a goldfish: if you blink, it forgets everything" - Famous quote from some frustrated 3D artist at 3 AM

Antidotes for This Digital Plague

To prevent your weights from vanishing like money on Steam during sales:

And remember: if CAT and Skin were a real couple, they'd be in couples therapy for communication issues. 🐱💻

With these tips, at least you'll be able to blame your own mistakes instead of the software... well, almost always. 😅