Solution to Common Problems When Animating with Biped and Skin Modifier in 3ds Max

Published on January 08, 2026 | Translated from Spanish
View of 3ds Max showing a character with Skin modifier and Biped system, with the animation curve editor visible

When Keyframes Disappear Mysteriously 👻

Ah, the classic "SetKey works but my animation doesn't move" problem. Don't worry, this happens even to the most experienced animators. Let's solve it step by step.

Problem Diagnosis

From what you describe, there are several possible culprits:

Step-by-Step Solution

  1. Check Modifier Order:
    • Select your character
    • The order should be: Editable Poly > Mesh Smooth > Skin
    • If Skin is before Mesh Smooth, drag it down
  2. Review Vertex Assignments:
    Pro tip: Use the "Edit Envelopes" button in the Skin modifier to verify that all vertices are correctly assigned to the corresponding bones.
  3. Biped Configuration:
    • Select your Biped
    • Go to the Motion panel
    • Make sure it's not in "Figure Mode"

If the Problem Persists

Try these advanced steps:

💡 Crucial tip: Sometimes the problem is that the Skin modifier has the "Always Deform" option enabled. Disable it in the modifier properties.

The Dark Side of Animation

When all else fails, remember these three magical steps:

  1. Save your scene
  2. Close 3ds Max
  3. Take a deep breath and reopen

And if it still doesn't work, don't give up. 90% of 3D problems have a solution, the other 10%... well, those end up becoming "artistic features" of the model. 😅

"In 3D, if it doesn't work the first time, try again. And if it still doesn't work, call a colleague to see that obvious error you can't see."