ni Sati Releases FumeFX 7.5 for 3ds Max with New Features

Published on January 06, 2026 | Translated from Spanish
Screenshot of the FumeFX 7.5 interface for 3ds Max showing a smoke and fire simulation in the viewport.

Sitni Sati Releases FumeFX 7.5 for 3ds Max with New Features

The company Sitni Sati has released a major update for its well-known fluid simulator within Autodesk 3ds Max. FumeFX version 7.5 arrives loaded with innovations that aim to revolutionize how artists create fire, smoke, and explosions, prioritizing a more agile workflow and more complex results. 🔥

Technical Novelties for Expanded Creative Control

This update focuses on giving the artist more power during and after simulation. One of the most notable additions is the Shader | Compute, a tool that allows non-destructive, real-time adjustment of the visual appearance of fluids, eliminating the need to repeat full simulations for aesthetic changes.

Main Features of FumeFX 7.5:
  • Controlled Vortices System: Offers precise control to direct the movement and internal structure of the flow, allowing the design of smoke and fire effects with more elaborate and artistic dynamics.
  • Interaction with Deformable Rigid Bodies: Implements a new method to simulate how fluids affect objects that can burn, melt, or deform, achieving superior realism in these effects.
  • OpenVDB Support Refinement: Maintains and improves compatibility with this industry-standard format, ensuring that simulation data integrates seamlessly into modern production pipelines.
Artists can now spend more time designing spectacular explosions and less time waiting for a progress bar to advance.

Gains in Efficiency and Visualization

Beyond the new features, FumeFX 7.5 introduces substantial performance optimizations. Efforts have been made to make the software use system memory more intelligently and simulate faster, a crucial advancement when working with large simulation domains or high resolutions.

Workflow Improvements:
  • Viewport Visualization: Integration with the 3ds Max viewport is smoother and more accurate, allowing effects to be previewed with greater detail while adjusting parameters, without constantly relying on the final render.
  • Simulation Acceleration: Optimized algorithms significantly reduce waiting times, streamlining the iterative trial-and-error process that is fundamental in visual effects creation.
  • Improved Interoperability: The release also emphasizes how FumeFX interacts with other systems within 3ds Max, facilitating the creation of complex scenes with multiple simultaneous effects.

A Leap Forward for Fluid Simulation

With FumeFX 7.5, Sitni Sati consolidates its tool as a powerful and efficient solution for simulating fluids in 3ds Max. By combining unprecedented artistic control with tangible speed gains, this version allows studios and independent artists to elevate the quality of their pyrotechnic and smoke effects without sacrificing production deadlines. 💨