RizomUV 2025.0 Introduces GPU Packing and New Organization Tools

Published on January 08, 2026 | Translated from Spanish
RizomUV 2025.0 interface showing the new GPU packing, Scene Outliner, and UV orientation tools on a complex 3D model.

RizomUV 2025.0: Revolutionary Speed and Precision for UV Unwrapping

Rizom-Lab has released RizomUV 2025.0, the latest version of its specialized software for UV unwrapping and packing for game development, VFX, and motion graphics 🚀. This update introduces significantly enhanced tools that promise greater speed, precision, and control in workflows, with standout features like exclusive GPU-based UV packing for Windows with NVIDIA cards and CUDA. With speeds 3 to 4 times faster than CPU algorithms, artists can optimize their processes like never before. Because in digital production, every second saved on UVs is a minute gained for creativity 🎨.

GPU Packing and Smart Strategies: The Heart of the Update

The standout novelty of RizomUV 2025.0 is GPU-accelerated UV packing, which leverages the power of NVIDIA cards with CUDA to deliver dramatic speed increases. Additionally, packing strategies have been refined with new modes that allow optimizing results based on specific needs: speed, texture space coverage, pixel art, pixel-aligned edges, and more. These options give artists unprecedented control over how their UVs are organized, ensuring every project receives the most suitable treatment for its technical and artistic requirements 💡.

GPU-based UV packing promises a 3 to 4 times speed increase compared to CPU algorithms, exclusive for Windows with NVIDIA GPUs and CUDA.

Scene Organization and Improved UV Orientations

Version 2025.0 introduces the Scene Outliner, a highly requested tool that allows managing the object hierarchy in the scene, facilitating operations like isolating, hiding, or showing specific elements. Simultaneously, the Align UV to 3D orientation algorithm has been rebuilt to better capture the original 3D orientation and minimize distortions or geometric noise. This results in cleaner and more efficient layouts, reducing the time needed for manual adjustments and improving the overall quality of UV mapping 🗂️.

Workflow and Usability Improvements

RizomUV 2025.0 includes numerous improvements designed to optimize the user experience:

Compatibility, Licenses, and Pricing

RizomUV 2025.0 is available for Windows 10+, macOS 11.0+, and Linux RHEL 8.6+. It offers two main editions: Virtual Spaces (VS) for VFX and video games, and Real Space (RS) for product design with non-normalized UV space. Prices vary by license type (perpetual, rent-to-own, or subscription) and user profile (professional or indie), ensuring flexibility for different needs and budgets 💰.

The Irony of Ultra-Fast Unwrapping

With this update, your UV mapping will be so fast that your texture artist will think you switched software... but they'll still point out that imperfect seam only they can detect 😅.