
Redshift 2025.6: Small but Valuable Improvements
Maxon has released version Redshift 2025.6, an apparently minor update that brings very practical improvements for users of 3ds Max and Houdini. Although it mainly focuses on bug fixes, it includes optimizations that will streamline workflows in VFX and motion graphics 🛠️.
In the world of rendering, any improvement that avoids having to do constant tests is like finding water in the desert.
New Features for 3ds Max
- Real-time feedback from dome lights in DirectX 11 viewport
- OCIO support for more accurate lighting visualization
- Improvements in interaction with materials and lights during work
Advances for Houdini
- New redshift_ObjectParamsSOP node for parameter control
- Current compatibility with polygons and curves (more geometries coming soon)
- Greater integration between the SOP workflow and render properties
These improvements, although not revolutionary, demonstrate Maxon's commitment to refining the user experience in the most popular environments. Because let's be honest: in full 2025, having to do test renders to adjust a simple light should be considered artistic crime 🎨.
For those who work daily with Redshift in these softwares, this update can mean a valuable time savings. That said, we're still waiting for those revolutionary features they promised us for 2020... but well, something is something 😅.