Redshift Improves Integration with Houdini and 3ds Max

Published on January 08, 2026 | Translated from Spanish
Redshift interface showing the new dome light features in 3ds Max alongside the redshift_ObjectParamsSOP node in Houdini.

Redshift 2025.6: Small but Valuable Improvements

Maxon has released version Redshift 2025.6, an apparently minor update that brings very practical improvements for users of 3ds Max and Houdini. Although it mainly focuses on bug fixes, it includes optimizations that will streamline workflows in VFX and motion graphics 🛠️.

In the world of rendering, any improvement that avoids having to do constant tests is like finding water in the desert.

New Features for 3ds Max

Advances for Houdini

These improvements, although not revolutionary, demonstrate Maxon's commitment to refining the user experience in the most popular environments. Because let's be honest: in full 2025, having to do test renders to adjust a simple light should be considered artistic crime 🎨.

For those who work daily with Redshift in these softwares, this update can mean a valuable time savings. That said, we're still waiting for those revolutionary features they promised us for 2020... but well, something is something 😅.