Professional Technique for Animating a Biped Opening Doors in 3ds Max

Published on January 08, 2026 | Translated from Spanish
Screenshot of 3ds Max showing a Biped with hand linked to a Dummy on a door handle

When Your Character Needs to Interact with the World

Animating a Biped opening a door in 3ds Max can seem as complicated as teaching a cat to play the piano... until you discover the power of Dummies and Link Constraints. 🚪 Here's the professional trick that animators use to create believable interactions.

The Infallible Method in 5 Steps

  1. Create a Dummy and position it exactly on the door handle
  2. Select the Biped's hand and apply a Link Constraint from the Motion panel
  3. Add the first link to the Dummy when the hand grabs the handle (keyframe)
  4. Animate the door normally - the Dummy should follow its movement
  5. Release the hand by adding another link to the scene when it lets go of the handle
A well-configured Link Constraint is like a perfect handshake: firm when needed and loose at the right moment.

Common Mistakes and How to Avoid Them

Professional Tricks for Greater Realism

Take your animation to the next level:

Fun fact: In professional productions, this type of interaction is first tested with inverse kinematics (IK) and then refined with manual keyframes. 🎬

Now that you master this technique, your Biped can open doors... literally. The next challenge: making it close the door behind itself like a true gentleman? Well, that's material for another tutorial. 😉

Bonus tip: For heavy doors, add a slight full-body movement backward when pushing, as if it were really exerting force.