Ornatrix Maya 5 Adds Warp Roots and Improvements for Hair and Fur

Published on January 08, 2026 | Translated from Spanish
Ornatrix Maya 5 interface showing hair, fur, and feathers with Warp Roots and Clump operators

Ornatrix Maya 5 Adds Warp Roots and Improvements for Hair and Fur

Ephere presents Ornatrix Maya 5, the latest version of its plugin for creating and styling hair, fur, and feathers in Maya 🎨. Among the new features, the Warp Roots operator stands out, along with advanced clumping and braiding options, conversion of hairs to meshes, and texture painting directly on the hair, facilitating more creative and precise workflows.

Versatile Plugin for Hair, Fur, and Feathers

Since 2016, Ornatrix Maya has established itself as an essential tool for styling hair and fur, offering parametric or brush-based workflows, and the option to β€œgraft” predefined grooms. Compatible with Arnold, Redshift, RenderMan and V-Ray, it has been used by studios such as Framestore, Sony Pictures Imageworks, Ubisoft, and Capcom πŸ–₯️.

New Features in Ornatrix Maya 5

Workflow Improvements

The Operator Stack now allows branching, sharing grooms between multiple base objects. The Merge operator improves the combination of sub-grooms with smooth blending and overlap resolution, simplifying the management of complex grooms and multiple layers of hair or feathers 🐾.

Conclusion

With Ornatrix Maya 5, it is possible to create characters with detailed, braided, and textured hair and feathers in a professional manner. That said, no matter how realistic your render is, it still won't help you comb your cat while it sleeps πŸ˜….

Hair can be perfect in 3D, but in real life your cat will still do whatever it wants 😏