Motion Blur Cartoon in Maya that Creates 3D Action Lines Like in Comics

Published on January 08, 2026 | Translated from Spanish
Example in Maya showing a character with cartoon motion lines, comparing the effect with and without stylized deformation

How to Fool Physics: Cartoon Motion Blur in Maya 🌀✏️

Want that comic book effect where movements leave exaggerated trails? Forget conventional motion blur - here we show you how to create 3D action lines that would make traditional animators cry with excitement.

Method 1: Handcrafted Deformation (for absolute control)

  1. Duplicate your geometry on key frames
  2. Apply a Lattice Deformer or Soft Modification
  3. Stretch and distort in the direction of movement
  4. Assign a material with:
    • Radial transparency
    • Color that contrasts with the model
    • Animated opacity (quick fade out)

Method 2: MASH Trails (for smart lazy people)

Method 3: Post-production (for final tweaks)

In After Effects/Nuke:

  • Use Echo for automatic duplicates
  • Apply Vector Blur with directional masks
  • Try CC Smear for organic deformations
  • Export motion passes from Maya

Proven Studio Tricks

"The best cartoon motion blur doesn't follow the rules of physics... it follows the rules of style"

Common Problems and Solutions

Crucial tip: In cartoon animation, less is sometimes more. Three or four well-placed trails work better than twenty uncontrolled copies.

And remember: if physicists saw what we do with the laws of motion in Maya, they'd probably have a stroke... but artists love it. 😎