Master Crowd Animation in 3ds Max with Crowd

Published on January 08, 2026 | Translated from Spanish
Animated school of fish with Crowd in 3ds Max showing group behaviors

The Art of Directing Digital Crowds

The Crowd system in 3ds Max is like having an army of digital actors waiting for your instructions. 🎬 Here we reveal how to become the best director for your crowd simulations.

Professional Setup Step by Step

1. Agent Creation

2. Scene Design

  1. Define navigation surfaces with Grid/Surface Follow
  2. Mark obstacles with simple Deflectors
  3. Set up attraction/repulsion zones
A well-configured behavior is the difference between a realistic school of fish and fish that look drunk.

3. Behavior Programming

Optimization Tricks

Mistakes That Ruin Your Simulation

Key fact: 80% of realism is in random variation (size, speed, animation timing). The most believable Crowd is the one that looks chaotic but follows rules. 🌊

Now you're ready to create everything from flocks of birds to human crowds. And when that client says "can we add 1000 more agents?", you'll be able to respond without blinking... after optimizing your scene. 😉

Bonus tip: For human crowds, combine Crowd with Biped and save walkcycle variations in your library for reuse in other projects.