Master Cloth Simulation in Poser Without Unwanted Penetrations

Published on January 08, 2026 | Translated from Spanish
Poser 7 interface showing the Cloth Room with a skirt simulated correctly over a character, with collision parameters visible.

Master Cloth Simulation in Poser Without Unwanted Penetrations

Does your skirt in Poser 7 behave more like a ghost than fabric, passing through legs as if they didn't exist? ๐Ÿ‘ป Don't worry, it's the initiation rite of every 3D artist. But with these steps, you'll make your garment obey the laws of physics... or at least imitate them decently. ๐Ÿงต

Basic Anti-Penetration Setup

  1. Select your skirt and go to the Cloth Room
  2. Mark it as Cloth Object (cloth object)
  3. Add the body as Collision Object

Congratulations! You've just told Poser that clothing and the body can't be intimate friends. ๐Ÿšซ

Key Settings for Realism

The parameters that will save your simulation:

A good cloth simulation in Poser is like a good marriage: it requires patience, adjustments, and accepting that there will sometimes be friction.

Tricks for When Everything Fails

If the skirt is still rebellious:

Classic Mistakes (and How to Avoid Them)

What everyone does wrong the first time:

With these settings, your character will be able to dance without their skirt deciding to become an independent object. And when it finally works, celebrate as if you had tamed a wild beast... because technically, that's exactly what you did. ๐ŸŽ‰

Historical Bonus: If your skirt flies off like in old 2000s renders, don't get frustrated - you'll be recreating authentic digital archaeology. All for the art! ๐Ÿ–ฅ๏ธ๐Ÿ’ƒ