KitBash3D and Greyscalegorilla Announce Merger to Revolutionize 3D Creation

Published on January 07, 2026 | Translated from Spanish
Logos of KitBash3D and Greyscalegorilla symbolically united with 3D design and plugins visual elements

KitBash3D and Greyscalegorilla Announce Merger to Revolutionize 3D Creation

Two giants of the 3D ecosystem have decided that together they can make more noise than separately 🚀. KitBash3D, leader in 3D asset kits for film and video games, and Greyscalegorilla, creator of motion design plugins, have announced their strategic merger. This union aims to drastically accelerate research and development, expand asset libraries, and collaborate on creating tools that make the 3D workflow more accessible and dynamic for artists of all levels. The news has been received with enthusiasm by the community, which sees the potential of this collaboration to transform their creative workflows.

When two studios that were already great separately decide to join forces, the result can only be epic.

Shared Leadership and Operational Continuity

The new structure will maintain the best of both companies: KitBash3D co-founders Maxx Burman and Banks Boutté will assume as co-CEOs of the merged entity, while Nick Campbell, founder of Greyscalegorilla, will become the Chief Innovation Officer. This dream executive team ensures that the creative vision of both brands remains intact while leveraging synergies. The best for current users is that both companies will continue operating under their original names, with no changes in prices, subscriptions, or technical support. 🎯

Strategic Objectives of the Merger

The union has three main objectives: eliminate technical barriers, empower creators, and boost innovation in 3D creation. Combining KitBash3D's expertise in high-quality assets with Greyscalegorilla's knowledge in tools and plugins, the new entity will be able to offer broader resources and more integrated solutions. This will benefit both independent artists and large studios, providing more efficient workflows and higher-quality results in less time. The integration between assets and tools promises to be tighter than ever.

Development for Major Platforms

Nick Campbell will lead product development for key platforms like Cinema 4D, Unreal Engine, and Blender, ensuring that tools and assets are perfectly optimized for the most used software in the industry. This multi-platform approach is crucial at a time when artists often work with multiple programs in their creative pipelines. Cross-compatibility and optimization will be top priorities for the development team, which now has more resources than ever to innovate.

The Future of 3D Creation

This merger represents a significant moment for the 3D industry, demonstrating how collaboration between complementary companies can propel the entire ecosystem forward. Now that KitBash3D and Greyscalegorilla are working together under one roof, 3D artists can have access to so many textures, plugins, and assets that the biggest risk will be… not knowing where to start amid so much creative abundance. 😉