How to Separate Merged Objects in Cinema 4D Without Losing Your Mind

Published on January 06, 2026 | Translated from Spanish
Cinema 4D view showing the Mesh > Conversion menu with the Polygon Groups to Objects option highlighted.

When Your 3D Model is More Stuck Than Gum on a Shoe 👟

You open a project in Cinema 4D and surprise!: all the objects appear merged into a monolithic block. Before you start selecting faces manually like a pixelated surgeon, try this:

The Magic Solution: Polygon Groups to Objects

For models that are a single editable mesh:

  1. Select the problematic object
  2. Go to Mesh > Conversion > Polygon Groups to Objects
  3. Voilà! Each polygon island becomes an independent object
This tool is like an express divorce for 3D objects: fast, clean, and no custody battles.

Organizing the Post-Separation Chaos

After the separation, follow these steps:

3 Situations Where This Won't Work

Remember: if after all these steps your model is still a solid block, maybe you're not facing a technical error... but rather an artistic metaphor about cosmic unity. Or more likely, someone sent you a file made with their feet 🦶. Good luck with your 3D reconstruction!