How to Prevent Fabric from Penetrating Objects in Cloth Simulations

Published on January 06, 2026 | Translated from Spanish
Side-by-side comparison in 3ds Max showing Cloth simulation with penetration issues vs. corrected setup

Master the Art of Containing Rebellious Fabrics in 3ds Max

Cloth simulations in 3ds Max can be as unpredictable as real ghosts: one moment they're fine and the next they're passing through walls like professional phantoms 👻. But fear not, these adjustments will turn your fabric into a well-behaved spirit that respects collisions.

Basic Settings for Perfect Collisions

To stop your fabric from behaving like a mischievous ghost:

Professional Step-by-Step Setup

Follow this workflow for impeccable simulations:

  1. Apply Reset XForm to all objects
  2. Check normals and clean geometry
  3. Configure differentiated collision margins
  4. Test with Self Collision for realistic folds

"A good Cloth simulation is like good security service: it must stop intruders without being too obvious. When fabric penetrates objects, it's as if the guards went for coffee." - Simulation Expert

Advanced Techniques for Difficult Cases

When basic adjustments aren't enough:

Checklist for Perfect Simulations

Before rendering your ghost:

Remember: if after all these adjustments your fabric still behaves like a horror movie ghost, you can always say it's an "intentional supernatural effect"... although most likely, with these methods, you'll finally achieve those controlled and realistic simulations you're looking for. 👻✨