How to Master Walk Cycles with Biped in 3ds Max Using Mirror Pose

Published on January 06, 2026 | Translated from Spanish
Biped panel in 3ds Max showing the Mirror Pose tool activated with mirrored poses on the timeline

The Professional Secret for Perfect Walk Cycles

Creating a fluid walk cycle in Biped seems simple until you try to make the poses perfectly symmetrical. The real trick is using Mirror Pose correctly, not just to mirror poses but to ensure flawless interpolation.

Foolproof Step-by-Step:

  1. Prepare your initial pose (Frame 0):
    • Left leg forward, right arm back
    • Right knee naturally bent
    • Hip with subtle but visible sway
    • Use Set Key (not manual transforms)
  2. Apply Mirror Pose (Frame 16):
    • Select the ENTIRE Biped (Ctrl+A)
    • Go to Motion panel → Biped → Copy/Paste
    • Click Mirror Pose (mirror icon)
    • Verify that the pelvis is also mirrored
  3. Close the cycle (Frame 32):
    • Exact copy of Frame 0
    • Use Paste Pose (not manual copy)
    • Compare with Frame 16 to verify symmetry
"A well-applied Mirror Pose transforms your animation from a 'zombie walk' to a 'professional model's stroll' in one click"

Advanced Adjustments in Curve Editor:

Key Configuration:

In Key Filters activate ONLY: - Rotation - Position - Body Vertical

Deactivate everything else to avoid ghost parameters that ruin your interpolation.

Errors That Ruin Your Cycle:

With this technique, your walk cycles will go from clumsy to professional in minutes. Let's get animating!