How to Create a Water Jet for a Fountain in 3ds Max with V-Ray

Published on January 06, 2026 | Translated from Spanish
Render of a fountain with a static water jet created in 3ds Max using V-Ray and transparent materials

The Art of Frozen Water in 3D

Creating a water jet for a fountain as a beginner can seem overwhelming, but the advantage of working with a static image is that you don't need to master complex dynamics simulations. The trick is to fool the eye with smart materials and geometry.

For a still image, you can completely avoid particle and fluid systems that often complicate life for newcomers to the 3D world. Instead, we will focus on creating the perfect illusion of moving water.

In the world of still images, water doesn't need to move, it just needs to convince the viewer that it could

Basic Geometry for the Water Jet

The first step is to create the shape of the jet using simple modeling tools. Think of the water as a solid but transparent shape that follows an elegant trajectory.

V-Ray Material for Convincing Water

The secret to realism lies in the material. The water needs transparency, reflections, and precise refractions for the brain to accept that it's seeing liquid and not glass or plastic.

Setting up a V-Ray material for water requires balancing several parameters. Too much transparency looks like air, too little looks like jelly 😅

Lighting and Environment for Realism

Water without proper lighting loses all its magic. You need light sources that highlight the reflections and transparencies that have made V-Ray so famous.

A common beginner mistake is using flat lighting. Water needs contrasts and bright spots to look wet and in motion.

After following these steps, you'll have a water jet that looks like it's coming out of the fountain... and you've probably learned that in 3D, sometimes it's better to fake it than to simulate it 🌊