How to Animate On-Site with Biped and Fix Unwanted Movement

Published on January 06, 2026 | Translated from Spanish
3ds Max screenshot showing the Biped panel with In Place Mode activated and character animating without moving

When Your Character Insists on Strolling Around the Scene 🚶‍♂️🌍

You animated a perfect cycle... but your Biped decided it wants to be nomadic. Discover how to keep it in place like a good video game character.

🛑 Foolproof Method: In Place Mode

  1. Select your entire Biped
  2. Go to the Motion → Biped → Modes and Display panel
  3. Check the In Place Mode box 🎯
  4. Magic! The animation now happens in place
"In Place Mode is like a virtual treadmill: all the movement without the travel"

🎮 For Game Pipelines:

⚠️ Common Pitfalls:

🔧 Extra Professional Adjustment:

  1. Create a parent Null for the Biped
  2. Animate the Null for controlled movement
  3. Keep the Biped always at local (0,0,0)

Now your character will be able to run, jump, and dance... all without leaving its assigned grid! Like a good, obedient NPC. 🎮