Exoborne Developed with Unreal Engine 5 for Its Tactical Extraction Shooter

Published on January 27, 2026 | Translated from Spanish
Screenshot of the video game Exoborne showing a post-apocalyptic environment with an active tornado and characters with advanced equipment.

Exoborne is Developed with Unreal Engine 5 for Its Tactical Extraction Shooter

The studio Sharkmob has chosen Unreal Engine 5 as the technological core to build its next title, Exoborne. This latest-generation graphics engine is fundamental for shaping the experience, allowing the creation of large-scale scenarios and simulating intense atmospheric phenomena that are central to how the game is played. The genre is defined as a tactical extraction shooter, where participants must achieve objectives within an environment that constantly transforms. 🌪️

The Engine Powers Visceral Realism and Destructive Weather

The most striking visual elements revolve around dynamic weather systems. Violent storms and tornadoes are not just decoration; they instantly modify the terrain and game conditions, leveraging the Chaos physics system integrated into UE5. The art direction bets on a raw realism, achieved through high-definition textures that detail everything from character equipment to the devastated landscapes where the action takes place.

Key Tools in Visual Production:
  • Autodesk Maya and 3ds Max: Main software for modeling assets and characters in three dimensions.
  • Quixel Mixer and Substance Painter: Specialized programs for texturing, which seamlessly integrate with Unreal Engine 5's workflow and facilitate achieving the desired high level of detail.
  • Unreal Engine 5: Engine that unifies all elements, rendering vast environments and processing complex simulations in real time.
Planning an escape route is crucial, until a tornado decides to redesign the map for you and your meticulous strategy ends up flying, literally, through the air.

Gameplay Adapts to an Unstable World

In Exoborne, survival and success depend on how players interact with and adapt to extreme weather conditions. These events are unpredictable and can drastically alter the battlefield, turning a safe position into a deadly trap or opening new paths improvisationally. This layer of controlled chaos adds unique tactical depth to the extraction gameplay loop.

Core Features of the Experience:
  • Expansive and Destructible Environments: Maps are huge and their elements can change due to weather forces.
  • Weather as Gameplay Mechanic: Atmospheric phenomena are an obstacle and sometimes a tool that players can use to their advantage.
  • Detailed and Customizable Equipment: The high level of graphical detail extends to character weaponry and gear, visible during matches.

A Fusion of Technology and Playable Design

Exoborne represents a clear example of how Unreal Engine 5 technology is used not only to impress visually, but to define the gameplay. The combination of professional modeling and texturing tools with the engine's simulation capabilities results in a believable and reactive world. The challenge for the player goes beyond facing other opponents; it involves battling nature itself on a transformed planet, where every mission can become unpredictable in seconds. 💥