Epic Games and SideFX Launch MetaHuman for Houdini with Automatic Rigging

Published on January 07, 2026 | Translated from Spanish
Houdini interface showing the new MetaHuman Character Rig HDA with character imported from Unreal Engine fully rigged and textured

The Ultimate Union Between MetaHumans and Houdini

Epic Games and SideFX have launched MetaHuman for Houdini 🤝, a free add-on that radically simplifies the process of importing MetaHumans from Unreal Engine. The standout new feature is the MetaHuman Character Rig HDA, which automatically assembles any MetaHuman exported as a complete character, rigged and textured, ready to animate within Houdini. This integration eliminates technical barriers and dramatically accelerates the character workflow.

Features that Transform the Character Pipeline

This add-on serves as an efficient bridge between Unreal's MetaHuman Creator and Houdini, enabling:

The automation of the rigging process saves hours of tedious manual work ⏱️.

Advantages for Animators and Technical Artists

MetaHuman for Houdini offers significant benefits for different creative roles:

The ability to create compatible hairstyles directly within Houdini eliminates the need to return to Unreal for grooming adjustments ✂️.

Requirements and Availability

The MetaHuman for Houdini package is designed for maximum accessibility:

The true meta human isn't yours, but how Unreal and Houdini do all the hard work for you

Now the character creation process is reduced to importing and animating, eliminating the technical barriers that previously required specialized expertise. MetaHuman for Houdini demonstrates that true innovation lies in making the complex simple... though it still can't make coffee for you, but who knows what the next update will bring 😅.