
Double Fine Announces Kiln, a Multiplayer Combat and Creation Video Game with Clay
The renowned studio Double Fine Productions has unveiled the first details of its next project, titled Kiln. This project represents an incursion into the multiplayer genre, fusing tactile clay modeling with dynamic combats between participants' creations. 🎮
A Proposal that Mixes the Potter's Wheel with the Battle Arena
The essence of Kiln lies in a cycle of create and confront. Players start by shaping their own creatures on a wheel, then animate and direct them in fights against others' figures. The developers define the experience with the Russian term "goncharniy boevik", which is interpreted as potter's combat. The gameplay seeks to be intuitive and emphasize the physical sensation of manipulating digital clay.
Fundamental Pillars of Kiln:- Physical Creation: The modeling system promises to be tangible, making the player perceive the weight and plasticity of the virtual material.
- Strategic Combat: Success does not depend only on fighting well, but also on designing creatures with specific tactical advantages.
- Shared Environment: Matches take place in multiplayer spaces where creations come to life and interact.
Kiln proposes a "potter's combat" where strategy arises as much from the hands on the wheel as from ingenuity on the battlefield.
A Well-Known Studio Changes Creative Course
Double Fine has a trajectory defined by unique narratives and single-player worlds, as in Psychonauts or Brutal Legend. With Kiln, the studio explores new territory for them, while maintaining its unmistakable seal in inventiveness and art. This move generates anticipation about how they will adapt their vision to the social dynamics of multiplayer.
Elements of the Legacy that Could Persist:- Distinctive Artistic Style: The game's aesthetic is expected to be as memorable and peculiar as in their previous titles.
- Creative Focus: The central premise already demonstrates the pursuit of unconventional gameplay concepts.
- Implicit Narrative: Although multiplayer, the universe and context could be as elaborate as is customary in the studio.
Expectations and Next Steps
The announcement leaves key details pending, such as the exact release date for the project or the platforms where it will be available. The community watches with interest to see if Double Fine can sculpt a success in a genre so far from their usual work, where a mistake in balance could make the project crack. The challenge is to bake a formula that unites their characteristic creativity with sustainable multiplayer gameplay. 🔥