Concord Uses Unreal Engine 5 to Create Its Retro-Futuristic Aesthetic

Published on January 05, 2026 | Translated from Spanish
Screenshot of the video game Concord showing several characters, or Freegunners, in a colorful and detailed alien setting, with a retro-futuristic aesthetic and a saturated color palette.

Concord Uses Unreal Engine 5 to Create Its Retro-Futuristic Aesthetic

Firewalk Studios bets on Unreal Engine 5 to bring Concord to life, a 5v5 multiplayer shooter that stands out for its vibrant science fiction visual style. The studio seeks to evoke the visual culture of the 1970s and 1980s, creating a universe full of color and personality 🚀.

The Graphics Engine as a Pillar of Visual Design

The choice of Unreal Engine 5 is no coincidence. This engine allows developers to implement advanced technologies like Lumen for real-time global illumination calculation and Nanite for handling ultra-high detail geometry. These tools are fundamental for building the complex and exotic alien scenarios that define the game, allowing artists to focus on designing worlds that seem taken from classic novel covers.

Key Technical Advantages in Concord:
  • Lumen: Manages dynamic lighting and reflections, enhancing the action during matches with impactful visual effects.
  • Nanite: Allows creating environments with an unprecedented level of geometric detail, without compromising performance.
  • Visual Coherence: Ensures that every map maintains the colorful and saturated identity of the Concord universe.
The challenge for Firewalk Studios is for the game to be as memorable as the fictional vinyl covers that inspire it.

An Artistic Identity Defined by Design

The artistic section is the main element that seeks to differentiate Concord in the competitive shooter genre. Each playable character, called a Freegunner, has a backstory and unique visual design that tells its own story. The scenarios are not posed as simple combat arenas, but as places that seem to have been inhabited, with their own environmental narrative.

Pillars of Artistic Design:
  • Charismatic Characters: Each Freegunner has a distinctive appearance that mixes futuristic elements with a retro touch.
  • Narrative Scenarios: The maps are designed to tell a story and immerse the player in their atmosphere.
  • Color Palette: Warm and highly saturated tones are used to create a vibrant and instantly recognizable atmosphere.

The Future of a Colorful Universe

With Unreal Engine 5 as the technical base and a strong artistic direction, Concord positions itself as a proposal that prioritizes the creation of a coherent world with personality. The final success will depend on how this carefully constructed retro-futuristic aesthetic translates into an equally solid and lasting gameplay experience. Time will tell if players get hooked on this universe as much as its striking visual style 🎮.