
Cinema 4D 2026 News with Liquid and Duplication Improvements
Maxon releases Cinema 4D 2026.0, focused on optimizing liquid simulations and interactive object duplication in the viewport 🖥️. Although the update doesn't bring major new features, Redshift receives substantial performance and capability improvements, and the software debuts a flatter logo inside a hexagon, following Maxon's design line.
Liquid Simulation Improvements
Liquid simulations now interact better with rigid objects, achieving more realistic collisions and more precise physical responses. This allows artists to create water or liquid effects without the need for external plugins, noticing greater fidelity in complex scenes and with multiple elements 💧.
Interactive Object Duplication
Interactive duplication in the viewport makes it easier to replicate models without manual adjustments for each instance. Ideal for dense environments or scenes with multiple repeated elements, this feature streamlines motion graphics and architectural visualization workflows, making the creation of complex scenarios more efficient 🏗️.
Redshift Optimization
Redshift, included with all subscriptions, receives performance and stability improvements, enabling faster and more reliable renders, especially in projects with complex effects or dense scenes. This expands creative possibilities without compromising efficiency.
Conclusion
If you were expecting a revolution with Cinema 4D 2026.0, the update is light but useful: more precise liquid simulations and interactive duplications make daily work easier. At least, your objects finally behave as they should 😅.
As light as a short Monday morning coffee, but with duplications that won't make you cry in frustration ☕