Cinema 4D 2026 Novelties with Liquid and Duplication Improvements

Published on January 08, 2026 | Translated from Spanish
Cinema 4D 2026 interface showing liquid simulation and object duplication

Cinema 4D 2026 News with Liquid and Duplication Improvements

Maxon releases Cinema 4D 2026.0, focused on optimizing liquid simulations and interactive object duplication in the viewport 🖥️. Although the update doesn't bring major new features, Redshift receives substantial performance and capability improvements, and the software debuts a flatter logo inside a hexagon, following Maxon's design line.

Liquid Simulation Improvements

Liquid simulations now interact better with rigid objects, achieving more realistic collisions and more precise physical responses. This allows artists to create water or liquid effects without the need for external plugins, noticing greater fidelity in complex scenes and with multiple elements 💧.

Interactive Object Duplication

Interactive duplication in the viewport makes it easier to replicate models without manual adjustments for each instance. Ideal for dense environments or scenes with multiple repeated elements, this feature streamlines motion graphics and architectural visualization workflows, making the creation of complex scenarios more efficient 🏗️.

Redshift Optimization

Redshift, included with all subscriptions, receives performance and stability improvements, enabling faster and more reliable renders, especially in projects with complex effects or dense scenes. This expands creative possibilities without compromising efficiency.

Conclusion

If you were expecting a revolution with Cinema 4D 2026.0, the update is light but useful: more precise liquid simulations and interactive duplications make daily work easier. At least, your objects finally behave as they should 😅.

As light as a short Monday morning coffee, but with duplications that won't make you cry in frustration ☕