Chaos Releases V-Ray 7.2 for Blender

Published on January 05, 2026 | Translated from Spanish
Screenshot of the V-Ray 7.2 for Blender interface showing the new Decal shader projecting a logo onto a surface and the material settings panel with the Clearcoat option active.

Chaos Releases V-Ray 7.2 for Blender

Chaos presents version 7.2 of its rendering engine V-Ray for Blender, focused on enhancing material creation and streamlining the process of obtaining final images. This update integrates features requested by the community for a more direct workflow. 🚀

New Capabilities for Materials and Surfaces

Version 7.2 incorporates V-Ray Decal, a shader that projects images like logos or dirt onto any object without altering its original mesh. It also introduces the V-Ray Material Switch node, ideal for efficiently managing design variants. The core V-Ray Material is enriched with a Clearcoat layer and Thin-Film mode for creating iridescent effects. Additionally, the V-Ray Enmesh system allows covering surfaces with repetitive geometry, like a grid, without saturating the scene.

Key Tools Added:
  • V-Ray Decal: Projects textures non-destructively onto complex geometries.
  • Material Switch: Manages and switches between multiple material assignments in a single node.
  • Enmesh: Generates micro-geometry patterns to simulate fabrics or repetitive structures.
Avoid remodeling a complete asset just to add graffiti or a convincing scratch. The new Decal shader solves this problem elegantly.

Acceleration in Rendering and Advances in Lighting

GPU rendering now processes multi-layer sub-surface scattering effects, speeding up work with materials like skin or marble. Mesh lights support photometric IES files, providing precise control over light distribution. The V-Ray Sun & Sky system is updated with a more realistic atmospheric model and includes a volumetric clouds system. V-Ray's denoiser is integrated into Blender's image viewer, allowing instant viewing of the clean result.

Performance and Lighting Improvements:
  • GPU Render: Accelerates complex sub-surface scattering materials.
  • Mesh IES Lights: Uses real-world light profiles for precise lighting.
  • Integrated Denoiser: Removes image noise directly in Blender's viewer.

Impact on Artistic Workflow

This update solidifies V-Ray for Blender as a powerful option, bridging the gap between artistic creation and technical rendering. New tools like Decal and Material Switch optimize common tasks, while GPU engine and lighting improvements allow artists to iterate and produce final results faster. The focus is on eliminating technical obstacles so creativity flows uninterrupted. 💡