
Chaos Officially Presents Corona Renderer 14 with Key Improvements for 3ds Max and Cinema 4D
The long-awaited update to Corona Renderer is finally here, marking a milestone in real-time rendering for the 3ds Max and Cinema 4D platforms. This version 14 not only speeds up processes but also expands creative boundaries with innovative tools 🚀.
Innovations in Rendering and the Material System
The new shadow engine redefines visual realism, while the advanced materials offer unprecedented control over textures and reflections. The Light Mix feature allows for instant lighting modifications, eliminating the need to re-render the entire scene after each adjustment.
Key Features:- Enhanced shadow system for superior realism in architectural projects
- Advanced materials with precise adjustments for reflectivity and transparency
- Real-time Light Mix to experiment with lighting setups without re-rendering
Corona 14 sets a new standard in efficiency and visual quality for 3D artists
Speed and Stability Optimizations
Improvements to the denoiser and memory management enable working with complex scenes without sacrificing performance. Users experience smoother navigation in 3ds Max and Cinema 4D, along with reinforced stability that reduces interruptions during intensive sessions.
Performance Advantages:- Optimized denoiser to reduce noise while preserving fine details
- Efficient memory management for scenes with high polygon density
- Responsive interface that speeds up interaction with key tools
Impact on Professional Workflows
This update positions Corona Renderer 14 as the ideal choice for studios seeking efficiency without compromise. Artists will be able to deliver architectural visualization and product design projects with tighter deadlines and exceptional quality, although current hardware might be challenged by these new capabilities 💻.