Blender 4.4 enhances stability and optimizes multiple tools

Published on January 05, 2026 | Translated from Spanish
Blender 4.4 optimizes tools, fixes bugs, and improves compatibility with professional standards, offering greater stability in 3D and VFX production.

The development of Blender 4.4 has focused on improving stability and optimizing existing tools rather than introducing radical changes. As part of the Winter of Quality initiative, more than 500 reported bugs were fixed in January, which has improved the software's performance and reliability.

Fixes in Grease Pencil and Other Tools

The Grease Pencil system, used in 2D animation and storyboarding, has received the highest number of fixes since its overhaul in Blender 4.3. Other areas have also been optimized, including:

Interface and Workflow Improvements

The Blender 4.4 interface has been refined with small but useful updates. Among the most notable changes are:

Advances in Modeling and Sculpting

3D modeling has been optimized with new options and tools:

Optimization in Animation and Rigging

Improvements in animation and rigging make working with characters and bone structures easier:

Updates in Rendering and Grease Pencil

The Cycles engine has received an update to NVIDIA's OptiX denoiser, improving blur on graphics cards with older drivers. On the other hand, Grease Pencil recovers tools removed in the previous version, combining its new structure with classic features appreciated by animators.

New Features in Video Editing and Export

The Video Sequencer editor has been improved with new export options:

Better Integration with Professional Workflows

Blender 4.4 continues to improve its interoperability with the industry through:

"Bug fixes and tool optimization in Bl