Adobe Updates Substance 3D Designer to Version 15.1

Published on January 05, 2026 | Translated from Spanish
Screenshot of the Substance 3D Designer 15.1 interface showing the new Compute Shader node and the assets library panel.

Adobe Updates Substance 3D Designer to Version 15.1

Adobe has released version 15.1 of Substance 3D Designer, its main tool for generating materials and textures using procedural techniques. This new release focuses on enhancing the workflow of artists who specialize in creating complex assets, introducing more direct tools and advanced controls. 🚀

News in the Node System

The core of the update lies in the node graph. The Compute Shader node is introduced, which allows users to write and execute their own kernels directly within the environment. This provides unprecedented control for complex mathematical operations or pixel manipulation. Additionally, the Shape Mapper node arrives, designed to transform 2D shapes non-destructively, offering greater flexibility when designing patterns.

Improvements in Graph Organization:
  • Revamped annotation system to document and organize nodes more clearly.
  • Greater capacity to structure large projects and facilitate their maintenance.
  • Optimized interface to reduce visual clutter in dense graphs.
The update empowers those who master the procedural workflow, while beginners still face its learning curve, where a poorly connected node can generate unexpected but often artistically interesting results.

Resource Management and Stability

Adobe has also worked on optimizing how the software handles assets. Integration with Adobe Substance 3D Assets is now smoother, allowing searching and accessing resources from the internal library without interruptions. Adjustments have been implemented to use memory more efficiently, especially when handling high-resolution textures.

Key Performance Fixes:
  • A issue that could cause the program to stop responding with certain search filters has been fixed.
  • Background optimizations to make browsing the library faster.
  • Greater overall stability when applying and previewing complex assets.

Focus on the Technical Artist

Overall, version 15.1 strengthens Substance 3D Designer's position as a powerful tool for technical artists and experienced texturers. New capabilities, such as the Compute Shader node, target users who need to fully customize their pipeline. Meanwhile, improvements in the library and stability aim to make daily work more productive and less prone to interruptions. 🛠️