
When Excel and AI Meet in Video Games
A PlayStation veteran dropped a gem that will make history: AI in video games is like Excel for accountants. It can do boring calculations, but it will never replace that human touch that turns numbers into smart decisions. � And good thing, because no one wants games made by robots... yet.
AI as a Work Companion, Not a Replacement
The executive was clear: artificial intelligence is here to stay, but as a tool, not as a replacement. It will optimize processes such as:
- Automatic content generation
- Gameplay testing
- Bug detection
But the magic of design, the one that makes a game memorable, still needs human brains. At least until robots develop good taste. 🤖
Revolution in the 3D Pipeline
In the world of modeling and VFX, AI is like that super-talented intern:
- Intelligent texturing: analyzes patterns like a compulsive artist
- Procedural animation: brings secondary characters to life while you grab coffee
- Effect generation: creates explosions in Unreal Engine that would make Michael Bay cry
AI isn't coming for your job... it's coming to do the boring part of your job
The Future is Hybrid
The lesson is clear: professionals who combine traditional skills with AI mastery will have the advantage. Because in the end, what matters is not who does the work, but that the result is spectacular. 🚀
And if one day AI gets too smart... we can always unplug it. Or can we? 😈