
MetaTailor 2.5 Launches Its Bridge Plugins for Unity and Unreal Engine 5
The new version 2.5 of the MetaTailor tool is now available for download, featuring a key novelty: its Bridge plugins for Unity and Unreal Engine 5 officially exit the beta phase. 🚀
Bidirectional Bridges for Game Engines
These specialized connectors facilitate exchanging 3D content seamlessly between MetaTailor and the mentioned engines. The process is bidirectional, covering both characters and digital clothing. This eliminates the need for manually exporting and importing FBX format files, greatly speeding up the process of dressing complex avatars, such as Epic Games' popular MetaHumans.
Main advantages of the Bridge plugins:- Direct integration that avoids manual export/import steps.
- Bidirectional exchange of character models and 3D clothing items.
- Optimized workflow specifically for projects in Unity and Unreal Engine 5.
Now you can dress your MetaHuman in seconds, though your digital wallet might need a weight adjustment after the Pro subscription.
What Does MetaTailor Do?
MetaTailor is an application designed to fit 3D clothing to any imported humanoid avatar from other software. It automatically adjusts skin weights and layers, offers the option to sculpt details and add accessories before sending the finalized models to other applications or game engines. With the new bridges, this workflow becomes more agile for Pro subscribers, as these plugins require a paid account. Free accounts maintain a limited number of monthly exports. 💼
Core features of the tool:- Automatic adjustment of skin weights and clothing layers over meshes.
- Tools for sculpting and adding custom accessories.
- Direct export to engines via plugins (requires Pro subscription for unlimited use).
Other Improvements in Version 2.5
In addition to the new connectors for Unity and UE5, which join the one already available for Character Creator, this update introduces improvements in how meshes are handled, optimizes several internal workflows, and increases the program's overall stability. The goal is to deliver a more robust and efficient experience for artists developing clothing and digital avatars. These updates aim to allow users to produce higher-quality content with fewer technical complications. ✨