The Alchemist of Ars Magna Arrives on PS5 and PS4 on September Seventeenth

Published on April 30, 2026 | Translated from Spanish

Publisher COSEN and developer Ninetail have confirmed that their dungeon RPG, The Alchemist of Ars Magna, will land on PlayStation 5 and PlayStation 4 on September 17. This title, which combines dungeon exploration with an item crafting system, promises to offer a classic experience for genre enthusiasts. Players will be able to immerse themselves in a world where alchemy is the key to surviving the dangers lurking in the depths.

An alchemist in a torch-lit dungeon, creating a glowing object on a table, surrounded by potions and magical runes.

Graphics engine and performance on current and last-gen consoles 🎮

The game, developed with the Unity engine, aims to maintain stable performance on both PS5 and PS4. On the new-gen console, dynamic resolution is expected to reach 60 frames per second, while on PS4 the target is a stable 30 fps. Ninetail has worked on optimizing load times to ensure smooth dungeon exploration, although specific improvements such as the use of the PS5's SSD have not been detailed. The turn-based combat system and procedural dungeon generation will be identical on both versions.

Alchemy, potions, and a ton of traps in the basement ⚗️

Because, let's be honest, any self-respecting dungeon RPG needs a good dose of traps that make you wonder if the level designer had a bad day. The Alchemist of Ars Magna is no exception: among explosive potions and healing ointments, you'll also find floors that open up, arrows shooting from walls, and that always welcome encounter with a boss that wipes the smile off your face in one hit. But hey, at least you'll be able to mix ingredients while wondering why you didn't bring more bandages.