The PEGI rating system has registered a remastered version of Tales of Eternia for Nintendo Switch, a classic role-playing game from 2000 that never reached Europe in its original release. Bandai Namco thus continues its plan to revive titles from the saga, following the recent remasters of Symphonia, Graces f, and Xillia. Although there is no official confirmation, the registration suggests an imminent announcement. The community hopes that this time the game will cross the Atlantic without issues.
The classic 2D engine adapts to modern screens 🎮
Unlike Bandai Namco's recent remasters, which used 3D graphics, Tales of Eternia retains its 2D visual style with detailed sprites and pre-rendered backgrounds. The Switch version will likely include upscaled textures, widescreen support, and a stable 60 fps frame rate. The linear motion battle system, characteristic of the series, would remain intact. The game is expected to include quick save options and touch control support in handheld mode. The adaptation should not require major technical changes, given the modest hardware of the original title.
The remaster that Europe asked for for 25 years (and now it arrives) 🌍
Tales of Eternia, known in Japan as Tales of Destiny II, is that game that Europeans saw in magazines but could never buy in stores. Bandai Namco, after decades of ignoring the plea, now brings it to us on Switch. That said, get ready to pay 50 euros for a title that cost 9,000 pesetas in 2000. The good thing is that you will finally be able to discover if the protagonist Reid is as likeable as they say or just another hero with an impossible hairstyle. Nostalgia is expensive, but at least it doesn't include microtransactions. 😅