Director Kane Parsons, in an interview at CCXP Mexico, detailed the creation of his film The Backrooms, based on the internet phenomenon. Self-taught in Blender, he modeled the conceptual sets and conducted 50 wallpaper tests to achieve the characteristic yellow tone. These concepts materialized into a real set of 30,000 square feet, so labyrinthine that some actors got lost in it.
From Free Software to a 30,000-Square-Foot Labyrinth 🎬
Parsons explained that the essence of the Backrooms' horror lies in sensory deprivation. Being in an empty space, the nervous system seeks stimuli in wall patterns, amplifying visual noise. To achieve this effect, he used Blender to model conceptual sets, and then built a real labyrinthine set. The obsessive repetition of textures and flat lighting were key to generating that feeling of disorientation and unease.
The Wallpaper That Drove Actors Crazy 🟨
Parsons confessed that he conducted 50 wallpaper tests to achieve the exact yellow shade. The actors, getting lost in the 30,000-square-foot set, experienced the terror of the Backrooms firsthand. Some asked for maps, but the director refused: if you don't know where you are, the fear is more real. Good thing he didn't ask them to model in Blender too.