Chuck CG releases a free and customizable water shader for Blender

Published on April 26, 2026 | Translated from Spanish

Artist Chuck CG has released a new free water shader for Blender. This material allows you to control key properties such as animation, size, and foam, including the option to enable or disable foam accumulation around objects. Additionally, it does not require scaling the water plane, as the size is adjusted through modifiers.

A Blender interface shows a realistic water shader with sliders for animation, size, and foam, over a blue ocean with foam accumulated around a ship.

Technical control and Asset Browser compatibility 🌊

The resource includes an ocean shader with adjustable parameters for scale, resolution, wave scale, and animation speed. A practical advantage is its direct integration with Blender's Asset Browser, making it easy to reuse across different projects. By not relying on manual scaling, the user saves time on initial setup. The material is designed for those seeking a solid starting point without excessive technical complications.

Free water, but don't expect it to wash your dishes 😄

Finally, someone gives us free water without asking us to manually scale planes like in the era of digital dinosaurs. Chuck CG gifts us a shader that creates foam around objects, ideal for simulating your model taking a bath after hours of rendering. That said, don't expect this water to clean your history of deformed meshes or make you a coffee. At least, the Asset Browser keeps it tidy.