Windrose sells two million copies in one month and plans improvements

Published on May 16, 2026 | Translated from Spanish

Kraken Express Studio celebrates a commercial milestone with its multiplayer pirate adventure game Windrose, which has sold two million copies in just one month. The community has responded with enthusiasm, and the team has thanked players for their support while focusing on polishing the gameplay experience.

interactive pirate ship deck during a storm, multiple players controlling cannons and sails, glowing skill cooldown timers floating above character heads, real-time damage numbers popping from a kraken tentacle attack, UI elements showing party health bars and minimap, cinematic game engine visualization, dramatic lightning flashes illuminating wet wooden planks, particle effects from cannon smoke and ocean spray, dynamic shadows from swinging lanterns, ultra-detailed character animations, photorealistic fantasy art style

Technical Priorities: Stability Before Content 🛠️

The developers have confirmed that their immediate goal is to fix bugs and optimize overall performance. Once the game reaches a more stable state, they will release a specific patch to address common issues reported by players. Only after this process will they begin full production of the next major update, ensuring a solid foundation for the future.

The Treasure of Bugs: Two Million Pirates and a Map of Glitches 🐛

Two million brave souls have set sail, but it seems the ship still has some rotten planks. While the developers promise to fix the issues, one wonders if the next major update will arrive before players discover that the real treasure was the stability they never had. At least the bugs give everyone something to talk about on the ship.