Warhammer Age of Sigmar Deathmaster: Skaven Stealth in 2D

Published on May 25, 2026 | Translated from Spanish

Old Skull Games and Dotemu are preparing a promising 2D action, platforming, and stealth title set in the Warhammer Age of Sigmar universe. Deathmaster is the first game starring the Skaven, the race of intelligent rats that function as a hive mind. We control Vekteek, an ambitious assassin seeking to ascend to Deathmaster in Clan Ishin, exploring a dark, hand-drawn world.

skaven assassin Vekteek mid-leap through a dark sewer tunnel, blade drawn, targeting a Chaos cultist below, glowing red eyes piercing shadows, hand-drawn 2D platforming action, crumbling stone pipes and hanging chains, poison vials strapped to leather belt, dramatic side-scrolling cinematic, ink wash textures with digital highlights, motion blur on tail and cloak, technical illustration of stealth kill mechanics, dark fantasy lighting with green warpstone glow, ultra-detailed rat fur and metal armor

The Technical Engine Behind the Killer Rat 🎮

The game bets on a 2D engine with hand-drawn animations, optimized for constant fluidity in combat and movement. Enemy artificial intelligence responds to alert and stealth patterns, forcing the player to plan their moves. The combat system blends melee attacks with special abilities from Clan Ishin, while the level design encourages replayability by offering alternative routes for each mission.

When Your Boss is a Rat with Ambitions 🐀

Vekteek wants to be a Deathmaster, but his resume only includes backstabbing and hiding in sewers. The funny thing is that, to rise up, he'll have to do exactly the same as any modern executive: eliminate competition, blame others, and make sure no one discovers his scheming. The difference is that here the stabbings are literal, not bureaucratic.