Wargaming has announced a new tactical action title that combines first-person combat with strategic depth. Players choose from eight agents with Defender, Assault, or Sniper roles, and handle fifteen customizable vehicles. 10v10 battles are fought across four PvP modes: Hardpoint, Control, Kill Confirmed, and Conquest, spread across eight maps with diverse biomes.
A game engine designed for tactical precision 🎯
The technical development aims to balance fast-paced action with tactical decisions. Each agent has specific abilities that complement the vehicle weaponry, which can be modified in several aspects. The game's physics and control response are designed for matches with a steady pace, where team communication and route choices on the maps determine the outcome. The story follows elite agents facing an organization with experimental weapons.
Cinematic trailer, but without popcorn 🍿
For the announcement, Ilya Naishuller (the guy behind Hardcore Henry) directed a cinematic trailer. So, if the game doesn't work out, at least we'll have a nice short film. Because yes, we all know a spectacular trailer has never saved a game with bad mechanics. But hey, in the meantime, we can dream of being elite agents... from the couch, of course.