Epic Games has unveiled Unreal Engine 6 in an unexpected way: by showing a preview of Rocket League, the first game confirmed to use this engine. The decision to use an existing title, rather than a technical demo, marks a change in approach. Following the layoffs in March, the company is betting heavily on this technology, with support from CD Projekt RED for The Witcher 4.
Visual improvements and possible leap to new platforms 🎮
The engine promises advances in dynamic lighting and real-time rendering, according to technical leaks. Rocket League would benefit from sharper textures and improved physics, although Epic has not detailed the hardware requirements. The collaboration with CD Projekt RED suggests the engine is optimized for complex open worlds. Additionally, there are rumors of adaptation to next-generation consoles and high-performance mobile devices, which would expand its reach.
From flying cars to Polish witchers, the engine handles it all 🚗✨
That the first announced game is Rocket League has its charm. We go from watching cars flip to score a giant ball to expecting Geralt of Rivia to look better than ever in The Witcher 4. Epic trusts its engine so much that even CD Projekt RED has signed on, perhaps to avoid another buggy launch. Meanwhile, Rocket League fans pray that the physics remain as absurd as ever.