Torizon Telecom: an FPS where walls are just words

Published on May 16, 2026 | Translated from Spanish

SkagoGames has launched Torizon Telecom, a first-person shooter that takes graphical minimalism to the next level. Its 3D world is composed exclusively of text: floors say Floor, walls say Wall, and trees say tree. Enemies are sets of words like head, body, and arm. Color is the only visual clue to distinguish objects. A twist on the ASCII graphics of the 1980s.

First-person view of a minimalist 3D world with walls labeled Wall, floor marked Floor, and enemies formed by the words head and body in vivid colors.

Godot as the engine of a typographic experiment 🎮

The project was born in a game jam and evolved into a complete playable experience. SkagoGames used Godot to render every element of the scene as 3D text in real time. There are no textures or polygonal models: only geometry generated from words. The engine handles lighting and collisions on these textual objects. The result is a functional FPS where your brain must interpret that a cloud of red letters means danger, not a font error.

When your enemy is a walking dictionary 📖

Imagine aiming at a final boss that just says BOSS in capital letters. Or hiding behind a wall that says COVER while getting shot by a group of letters called GOON. The game forces you to read the environment to survive, turning each match into a reading comprehension test with lethal consequences. If you've always wanted to feel like you're in a text editor where you get shot, this is your game.