Sony has decided to change its PC strategy. According to Bloomberg, PlayStation Studios CEO Hermen Hulst confirmed in an internal meeting that single-player titles like Ghost of Yotei and Saros will not arrive on PC. Only games as a service, such as Marathon and MARVEL Tokon: Fighting Souls, will maintain their PC release. The decision aims to strengthen the PlayStation 5 ecosystem.
The technical shift in port strategy 🛠️
The decision implies a turn in development logistics. Porting games like God of War Ragnarok or The Last of Us Part I required additional teams and performance adjustments for varied hardware. By limiting PC releases only to online titles, Sony reduces optimization costs and avoids compatibility issues that have affected previous releases. Internal studios will now focus on maximizing the PS5 architecture, without worrying about scaling to PC configurations.
The masterstroke to sell more consoles 🎮
In other words, if you wanted to play the new Ghost of Yotei on your PC with an RTX 5090, you'll have to buy a PS5. A brilliant marketing move that will make console resellers happy. Meanwhile, games as a service will arrive on PC so you can spend money on skins and battle passes. Because, of course, the important thing isn't that the games are good, but that you have the right platform to buy their microtransactions. Well played, Sony. Well played.