Sapphire 2026.5 arrives with realistic bokeh and textured noise

Published on May 24, 2026 | Translated from Spanish

Boris FX updates its well-known plugin suite with Sapphire 2026.5, a version that introduces two main effects: S_AdvancedDefocus and S_TextureRidges. The update aims to provide more precise tools for simulating real camera optics and generating procedural textures, in addition to including over a hundred new presets.

cinematic visualization of a camera lens defocusing a forest background into realistic bokeh circles while textured ridges form on a metallic surface in the foreground, a digital plugin interface panel floating beside the scene showing S_AdvancedDefocus and S_TextureRidges controls, photorealistic technical illustration, soft glowing light passing through lens elements, procedural noise creating organic grain on the ridges, motion blur on falling leaves, dramatic side lighting highlighting the depth-of-field transition, ultra-detailed optical refraction and surface micro-textures

Two faces of realism: optical blur and procedural noise 🎥

S_AdvancedDefocus simulates real lens blur by incorporating bokeh flares, chromatic aberration, and lens dirt, elements useful for motion graphics and stylized transitions seeking a cinematic finish. On the other hand, S_TextureRidges transforms random noise into smooth ridges, ideal for organic surfaces or abstract effects. The over 100 new presets explore anime, science fiction, and fractal styles.

For when you can't afford a 5000 euro lens 💸

Because simulating an expensive lens with software is cheaper than selling a kidney. Now you can have chromatic aberration and lens dirt without having to clean the sensor with isopropyl alcohol. And if textures are your thing, S_TextureRidges lets you generate ridges without having to explain to your boss why you're rendering an alien landscape during work hours.