Reset: the magazine that assumes games are already art, without asking permission

Published on May 07, 2026 | Translated from Spanish

Reset magazine, driven by Kepler Interactive, doesn't waste time debating whether video games deserve a place in the museum. It takes for granted that they already have one. With essays, conversations, and visual stories, it brings together developers with artists from fashion, architecture, and music, showcasing real influences and avoiding defensive stances. A gesture of cultural maturity that contrasts with the debates of yesteryear.

A minimalist cover of Reset magazine shows a glass gamepad displayed on a museum pedestal, with reflections of paintbrushes and musical scores. In the background, silhouettes of artists and developers converse under a neon sign that says 'Art now'.

How Reset uses cultural middleware to bridge pixels and plaster 🎨

The publication doesn't just show pretty screenshots. It analyzes how the dynamic lighting of a graphics engine influences an architectural installation, or how an indie game's color palette impacts a textile collection. The technical articles break down processes: from procedural design to shared art direction. There's no posturing, just practical cases where code and creativity shake hands without hesitation.

The ultimate proof that games are art: there's already a magazine that says it without breaking a sweat 🏆

Finally, someone has realized that spending decades debating whether games are art was like asking if cinema is art while watching The Godfather. Reset arrives with the same confidence of someone who knows they're right and doesn't need to convince your uncle at Christmas dinner. Now we just need someone to release a magazine proving that DLCs are also art, but that would be asking too much.